Infrastructure, as a game
Break it.
Fix it.
Learn why.
Short browser games where a cluster fails, a build crawls or a state file drifts, and you fix it with the real commands. Every incident links to the note that explains it.
- 3 games live
- 11 levels
- 0 installs, runs in your browser
The board
One game per topic. Ten are live.
Each game models a real tool closely enough that the commands transfer.
Scores and completed levels are saved in this browser only.
How a game teaches
The loss is a pointer to the page you needed.
An incident arrives
A pod crash-loops, a layer cache misses, a CI job leaves a lock behind. The board shows the symptom, not the cause.
You diagnose and fix it
Use a real prompt:
kubectl describe,docker build,terraform plan. Reading is free; changes cost a move.The log explains why
Each resolved incident links to the exact note section behind it, so you can read the theory after you have felt the problem.
Error: Error acquiring the state lock
Who: ci-runner@deploy-812
Confirm nothing is really running, then terraform force-unlock LOCK_ID.
Notes
Prefer to read first?
The notes are short, and every example in them is built, applied or deployed in CI on each change, so the commands work.